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New Launched Coaster

launch mynci321 sferico

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31 replies to this topic

#21 Jogumpie

Jogumpie

    Living through the great Gump hiatus...

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Posted 20 December 2010 - 04:38 PM

Infrequent updating, but very awesome coaster. Yes, still following this. :D


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#22 mynci321

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Posted 12 January 2011 - 02:24 PM

Sorry for keeping you waiting (again), I should have updated sooner. Anyway, I am almost finished with the coaster. As you can see from the pictures, I added a couple more turns and hills at the end. I am pretty happy with this coaster, although the shaping isn't perfect. It's just really hard to build in such a small space. I will probably just do a slanted break run and a turn into the station from where I am currently, but if you have any other ideas, I'm happy to hear them.

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If you didn't notice, I used new rectangular tubes for this part of the track.

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Test vid:
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I am not willing to change much on the ride, simply because I can't get into the corner without tripping over something. Comment!


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#23 Knexrule11

Knexrule11

    Sferico's President

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Posted 12 January 2011 - 02:32 PM

I think the shaping is perfect! And those tubes are amazing. The air hills back to the station are classic, I love them. Nothing wrong with this, move on.

Kr11

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#24 Jogumpie

Jogumpie

    Living through the great Gump hiatus...

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Posted 12 January 2011 - 02:48 PM

Even though you're not getting that many comments and even though it may same people don't care about this, I really like this coaster. It inspires me to dig up all these forgotten beauties in the Coaster Database and do something with those. :)


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#25 floris2burn

floris2burn

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Posted 12 January 2011 - 03:09 PM

It looks great, and the launch is smooth too.

Just one question, how do you use those 2 doors on the left and right of the coaster?


#26 Jumpge

Jumpge

    Stopping by every now and then!

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Posted 12 January 2011 - 03:11 PM

Well, this is very impressive and very nice old-school coaster with and original style thrown in there! I like the speed on this ride, how it is in the middle and very realistic. Nice work on this!

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#27 Blackkitty

Blackkitty

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Posted 12 January 2011 - 09:47 PM

Epic man. Totally awesome. Not much else to say.

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#28 HamenChiz

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Posted 13 January 2011 - 03:19 AM

^ Maybe the door opens the opposite way like if you opened it it goes IN not OUT.

BTW the coaster looks cool and smooth. The Layout, is crazy but interesting.

-HamenChiz-


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#29 floris2burn

floris2burn

    Software Engineer

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Posted 13 January 2011 - 03:34 AM

^ Maybe the door opens the opposite way like if you opened it it goes IN not OUT.

BTW the coaster looks cool and smooth. The Layout, is crazy but interesting.

-HamenChiz-


The hinges are on this side of the doors, so they open towards the obstructing coaster.


#30 HamenChiz

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Posted 13 January 2011 - 04:34 AM

^ Maybe he just puts it there.

-HamenChiz-


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#31 mynci321

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Posted 21 March 2011 - 09:44 PM

Huge bump!

Thanks to all those who commented! I finally got this thing in the database, even though it has been sitting finished for quiet a while now. I built a nice station for it and completed all the track-work. Tell me what you think!

Link: Propel - SSCoasters Rides Database

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And yes, those doors open towards the coaster, but they just lead to two small attics, with nothing much in them.


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#32 Jogumpie

Jogumpie

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Posted 22 March 2011 - 05:05 AM

I just wuv this ride. :)


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Also tagged with one or more of these keywords: launch, mynci321, sferico