#21
Posted 20 December 2010 - 04:38 PM
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#22
Posted 12 January 2011 - 02:24 PM
If you didn't notice, I used new rectangular tubes for this part of the track.
Test vid:
I am not willing to change much on the ride, simply because I can't get into the corner without tripping over something. Comment!
#23
Posted 12 January 2011 - 02:32 PM
Kr11
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Maverick|Tatsu|TTD|Fahrenheit|Skyrush|MF|Cheetah Hunt|Storm Runner|SheiKra|Montu
Coaster Count: 102
#24
Posted 12 January 2011 - 02:48 PM
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#25
Posted 12 January 2011 - 03:09 PM
Just one question, how do you use those 2 doors on the left and right of the coaster?
#26
Posted 12 January 2011 - 03:11 PM
#27
Posted 12 January 2011 - 09:47 PM
#28
Posted 13 January 2011 - 03:19 AM
BTW the coaster looks cool and smooth. The Layout, is crazy but interesting.
-HamenChiz-
#29
Posted 13 January 2011 - 03:34 AM
^ Maybe the door opens the opposite way like if you opened it it goes IN not OUT.
BTW the coaster looks cool and smooth. The Layout, is crazy but interesting.
-HamenChiz-
The hinges are on this side of the doors, so they open towards the obstructing coaster.
#30
Posted 13 January 2011 - 04:34 AM
-HamenChiz-
#31
Posted 21 March 2011 - 09:44 PM
Thanks to all those who commented! I finally got this thing in the database, even though it has been sitting finished for quiet a while now. I built a nice station for it and completed all the track-work. Tell me what you think!
Link: Propel - SSCoasters Rides Database
And yes, those doors open towards the coaster, but they just lead to two small attics, with nothing much in them.
#32
Posted 22 March 2011 - 05:05 AM
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