#1
Posted 10 November 2010 - 07:37 PM
What do you think? Is there anything that needs fixing before I add the final supports?
#2
Posted 10 November 2010 - 07:39 PM
#3
Posted 10 November 2010 - 07:41 PM
#4
Posted 10 November 2010 - 08:56 PM
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#5
Posted 10 November 2010 - 08:58 PM
#6
Posted 11 November 2010 - 05:42 AM
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#7
Posted 11 November 2010 - 06:39 PM
Thanks a lot!Holy shit, that's sick man.
Thanks!It looks really, really cool man!
Yeah, the train is pulled by a small section of chain links. They are connected to a length of string that go through pulleys to reach the bottom of the launch. There, the string is connected to a couple rubber bands which pull the trains. On the other end, the chain is connected to another string that stops it from going too far. The chain is held back by a rod that moves up and down, which you can see in the last picture. It's pretty simple, but it works really well.The element looks fine to me. Any chance we could get more detail on the launch?
I think I'll keep it as it is, and thanks.Very cool element! The heartlining might be a bit abrupt right after the launch, but that's the only problem I see. The launch looks nice too.
Wow, that means a lot.Very nice indeed. This is a coaster I'm gonna follow.
I built most of the supports for the immelmann, and made it turn more at the bottom. I'll try to have an update in a few days, so keep watch.
#8
Posted 11 November 2010 - 07:11 PM
I tried designing a mid-layout rolling launch (one that the train encounters while it's already moving) and the idea was the same as yours except that the chain would be released by the cars hitting a rod linkage (above the track) that would pull the chain-stopper out and release the launch...but it was a fail because the train did not have enough force to evercome the friction on the trigger rod. sorry to rant, your coaster looks very nice!
#9
Posted 04 December 2010 - 10:32 AM
Well after almost a month, I think it's time for another update. As you can see from the pictures, I supported it and added a large turn at the bottom. I plan on having it continue to raise and turn until it doubles back on its self. This will make the coaster quite compact.
#10
Posted 04 December 2010 - 10:36 AM
#11
Posted 04 December 2010 - 11:35 AM
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#12
Posted 04 December 2010 - 02:15 PM
Check out my blog: Life Is A Roller Coaster
(Coaster count: 504)
Blitzen Cyber Chase Prowler Tuscarora Ra: God of Sun Jersey Thunder Phoenix La Bestia Ripsaw
#13
Posted 04 December 2010 - 10:21 PM
The Jungle Beast Luminous Infernal Hurricane Forbidden Mine Expedition Sleigh Ride Volcanic Doomfire Rorschach Terminator: Clash of the Machines Rock'n'Rolla
#14
Posted 05 December 2010 - 07:17 PM
Still following this, thanks for the update. It's looking simple, but fabulous!Very nice indeed. This is a coaster I'm gonna follow.
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#15
Posted 05 December 2010 - 09:02 PM
#16
Posted 18 December 2010 - 08:24 PM
Anyway, I built some more and I want to show you. I also got a test video of the speed. Keep in mind that I can easily make it a lot faster with a very simple adjustment of the launch.
I want to finish before this before the end of the year, so I need to build fast. Comment!
#17
Posted 18 December 2010 - 08:28 PM
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Coaster Count: 102
#18
Posted 18 December 2010 - 09:46 PM
[SIGPIC][/SIGPIC]
Coaster Count: 36
Knex Channel:
http://www.youtube.com/user/love4knex
New channel with funny videos:
http://www.youtube.c...ideosandstuff11
#19
Posted 18 December 2010 - 10:55 PM
#20
Posted 19 December 2010 - 03:18 AM