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Poltergeist (Coming down!)

deja superman vue

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245 replies to this topic

#41 Mr.FreezeFreak

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Posted 01 October 2008 - 06:15 PM

This is turning out great! I love it. I can't really see anything wrong, other than that you should support the pullout more. BTW, I love the last pic.

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#42 PlanetSaturn56

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Posted 01 October 2008 - 06:16 PM

Very nice. Fifth pic is BEAST.



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#43 ~stεεlspectrum~

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Posted 01 October 2008 - 06:24 PM

Fourth pic would be better than^ without flash.
What's next for layout? Stengel dive?


#44 Antinos

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    Is it smooth and long?

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Posted 01 October 2008 - 08:19 PM

That's sexy right there. It looks somewhat strange, but the strangeness makes it look so awesome.

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#45 VV Khan

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Posted 02 October 2008 - 11:42 AM

It look strangely immense. Insane job man.

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#46 fireskull24

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Posted 02 October 2008 - 03:11 PM

looks great, 5th pic is beast


#47 TripleHelix

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Posted 13 October 2008 - 08:49 PM

Mmmkay, long overdue update... half the hill is done.

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Is the crest too large?

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#48 coastermaniac

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Posted 13 October 2008 - 08:52 PM

^Yes, I think it is. Other then this, it's nice and smooth.


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#49 PlanetSaturn56

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Posted 13 October 2008 - 08:52 PM

Yes, it's a little too stretched out. But it looks fine.



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#50 DDRman732865

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Posted 13 October 2008 - 09:05 PM

Is the crest too large?


Hell, I think it's awesome.

Nice 6-car trains. :tmbs


#51 Maverix

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Posted 14 October 2008 - 05:31 AM

I think it really depends on what you're going for. If you want floater air then it's perfect, but if you want more airtime then you should make it a tad smaller.

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#52 the_burrito_master

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Posted 14 October 2008 - 09:04 AM

I say perfect maybe a little long but it looks great!


#53 lilmikemarin

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Posted 14 October 2008 - 04:24 PM

I wouldn't touch a thing :)

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#54 TripleHelix

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Posted 14 October 2008 - 05:11 PM

I actually made the crest a little smaller because the train went slow over it and it gives me more room for the pullout.

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The second half of the hill will be this:
(the first hill after the drop)

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#55 da master826

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Posted 14 October 2008 - 06:03 PM

It looks good short or long in my opinion, but what do I know, I'm a noob. Anyway looking great so far.

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#56 knexems

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Posted 15 October 2008 - 02:42 PM

Looks great!

Why do you still have Deluge's loop in the middle of your room?

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#57 TripleHelix

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Posted 15 October 2008 - 04:25 PM

I'm incredibly lazy when it comes to taking down inversions.

By the way, the overbank looks a lot like an inclined dive loop.

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#58 coasterfanatic11

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    Who said that?!?

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Posted 15 October 2008 - 06:13 PM

this is awesome! I'm new at building these kind of coasters(SS) so I'm still working on how to support them!

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^props to CAC!^


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#59 TripleHelix

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Posted 28 October 2008 - 07:58 PM

Thanks for the title change Gump!

So... now onto long overdue business, as usual.



It's been... l1ke... fourteen days... uh, yeah, might as well post the pictures before an angry mob forms, right?

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And next... a bückel!

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The station will be in that small circle made by the turn between the airtime hill and the bückel.

It'll go under what I s'pose is the first pre-lift turn flyby, but if that's considered a record then I'm a Six Flags Press Release Supervisor, with their useless attention-grabbing crap. ("Ze first black and red 4-D rollacoastre with flamethrowerzz!!")

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#60 da master826

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Posted 28 October 2008 - 08:01 PM

Cool! I love it!

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