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Hydra (recreation)

burrito hydra master the_burrito_master

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#221 DeAzncy

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Posted 18 March 2009 - 11:08 PM

the top of the cork is looking a bit sharp too. you impressed me when you built the Maverick recre., but now THIS??? wow, you are now one of my top fav. builders...

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#222 Kool Coaster Kid

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Posted 19 March 2009 - 09:30 AM

This is a really good coaster! So far it gets 9.9/10 because the cork is a bit sharp.

^^ Just look at how hi the cork is and all thats left.
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#223 the_burrito_master

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Posted 19 March 2009 - 10:00 AM

I'm... SPEECHLESS!!! This is truly amazing TBM. I'm proud of you!


EDIT: Oh, and how much speed do you have? I hope you'll have enough to go through the whole helix and turn into brakes. What brake method are you using?

thank you!

I'm not sure that I will need brakes but if I do it some thing to completely stop the train until the wheel drive pushes pulls. P.S. I'm trying to bet more cars from knex so I can have 2 trains going at one time! maybe 3.

the top of the cork is looking a bit sharp too. you impressed me when you built the Maverick recre., but now THIS??? wow, you are now one of my top fav. builders...


thank you :) the cork dose look sharp from a strait on view but that's because of how much it unbanks then re banks so fast.

This is a really good coaster! So far it gets 9.9/10 because the cork is a bit sharp.

^^ Just look at how hi the cork is and all thats left.


ok so I'm gonna make the cork as big and as flowing as possible now.

The buckle realy killed my speed it dose go fast through the corkk but I cant make it much bigger.


#224 Maverix

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Posted 19 March 2009 - 10:12 AM

The cork is deffinatly to sharp at the top. Widen it by a granite and you should be good.

But you've really done a great job on this so far, keep it up.

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6. Diamondback 7. Manta 8. Wild Eagle 9. Thunderhead 10. Apollos Chariot


#225 qwertyuiop

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Posted 19 March 2009 - 02:43 PM

the cobra roll is amazing!!

BTW sorry I replyd so late, but I couldn't becouse you said


no more comments untill the next update.

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#226 Mikecoastermaniac

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Posted 19 March 2009 - 07:12 PM

cork needs a little fixing up, and interesting supports. Hope you can get it back to the station...

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http://youtube.com/u...CoasterCreation


MaXair732865 (9:31:57 PM): seriously, i need a really compact layout
TehMike23 (9:32:07 PM):drop, loop, diveloop, zero-g, up into break run, helix..
MaXair732865 (9:32:12 PM): im not going to post this, dont worry
TehMike23 (9:32:15 PM): cockscrew, then station
MaXair732865 (9:32:28 PM): cockscrew? what the hell is that?
MaXair732865 (9:32:44 PM): sexuall? Innuendo much?
MaXair732865 (9:32:55 PM): Dang
TehMike23 (9:33:06 PM): ahahahah


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5-Apollos Chariot


#227 the_burrito_master

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Posted 20 March 2009 - 10:26 AM

^thanks. I did fix up the cork.

Well yesterday I finished the cork and built that speed turn thing and I can only make it a gray tall. that is way to short it should almost be as high as the cork screw.

I was wondering if maybe I could do a wheel drive at the top to push it back down (a fast wheel drive) or, if I should use a slow booster ,or speed up the booster for the cobra roll.

I should try speeding up the booster on the cobra roll first but I'm not sure if I can.

please comment!

Just yesterday I learned how badly corks KILL speed


#228 metallicais1337

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Posted 20 March 2009 - 10:40 AM

^If it's only one gray tall, and it makes it over, then it should be fine. Keep in mind that after the turn thing it dips down a little bit, so that'll be good.

Oh, and corks kill speed? 0_o

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#229 Maverix

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Posted 20 March 2009 - 10:53 AM

^Um no that's not good. The track needs to go over the pull-out of the drop and that's tall enough to make it over what he has now. I say speed up the cobra roll booster then try making the cork bigger.

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Top 10 Coasters:
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6. Diamondback 7. Manta 8. Wild Eagle 9. Thunderhead 10. Apollos Chariot


#230 metallicais1337

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Posted 20 March 2009 - 11:04 AM

Oh. I was assuming if he couldn't speed up the booster. Sorry.

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#231 the_burrito_master

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Posted 20 March 2009 - 12:14 PM

^^wow I didn't notice the track went over the pullout 0_0 I'm gonna have to lower the pull out some... wow this is going to be a long day....


#232 Mikecoastermaniac

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Posted 20 March 2009 - 11:25 PM

use a booster coming out of the cobra roll as well.. The tire drives would looks reaaaalll tracky in that area

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Watch My Coasters!

http://youtube.com/u...CoasterCreation


MaXair732865 (9:31:57 PM): seriously, i need a really compact layout
TehMike23 (9:32:07 PM):drop, loop, diveloop, zero-g, up into break run, helix..
MaXair732865 (9:32:12 PM): im not going to post this, dont worry
TehMike23 (9:32:15 PM): cockscrew, then station
MaXair732865 (9:32:28 PM): cockscrew? what the hell is that?
MaXair732865 (9:32:44 PM): sexuall? Innuendo much?
MaXair732865 (9:32:55 PM): Dang
TehMike23 (9:33:06 PM): ahahahah


My Top 5 Coasters
1-Maverick
2-Top Thrill Dragster
3-Millenium Force
4-Griffon
5-Apollos Chariot


#233 the_burrito_master

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Posted 21 March 2009 - 10:14 PM

^ I think I have it all figured out :)

Well this is what's going on... I was playing in my demo of NL and I saw they had hydra as an already built model so I took advantage of fly mode and I realized how badly my pull out from the first drop was. so today I did this! I also adjusted the incline dive loop some. it looks a lot better just not perfect.

http://www.sscoaster...=1&d=1237695155

Every thing after the C roll is being demolished and reconstructed.
http://www.sscoaster...=1&d=1237695155

I'm also out of green cross ties so I'm gonna take em off the lift and use yellow up there.

It's going ok but I am pretty nervous about making the coaster not work from all the track changes.


#234 metallicais1337

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Posted 21 March 2009 - 10:21 PM

Woah. Now I see your problem. I wonder how you'll get it over the pullout...

Anyways, I don't notice any significant changes, although if someone did a comparison pic of before and after, I would probably notice it.

Looks great, as always :)

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#235 Cardsandcoasters

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Posted 21 March 2009 - 10:26 PM

Looks nice man, I don't see any problems. Can you get an overview when you get the chance?

Posted Image

Posted Image

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#236 metallicais1337

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Posted 21 March 2009 - 10:36 PM

Nice upcoming overview. A little messy, though.

I beat you, TBM!

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#237 the_burrito_master

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Posted 21 March 2009 - 10:37 PM

over view even thouh nothing changed since the last one lol

http://www.sscoaster...=1&d=1237692975
comment if you feel the urge!


#238 DeAzncy

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Posted 21 March 2009 - 11:52 PM

Flawless.... erg!

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^Thnx CC10^


#239 Kool Coaster Kid

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Posted 22 March 2009 - 07:21 AM

Looks good. Cant wait for the coaster to be compleat for the final vid!

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#240 SteelConviction

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Posted 22 March 2009 - 07:28 AM

Right before the track starts banking in the 0-G roll there is a bump.

Posted Image


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