General Discussion
#61
Posted 13 July 2009 - 06:35 PM
Oh, and with my shuttle launched coaster...I was thinking of breaking the record for the tallest loop with it, since it would be fairly easy.
#62
Posted 13 July 2009 - 08:57 PM
^ Do you know how high the current record is?
Will you use my idea of making the spike lift faster and have the chain dog hit a stationary chain at the top of the spike?
Valleyfair Recres:..........My Tutorials:......
................Steel Venom................Automatic Station Gates.......
..........Corkscrew...................Automatic Drill Launch....
...Round About................Auto on/off switch..
#63
Posted 13 July 2009 - 09:02 PM
#64
Posted 13 July 2009 - 10:00 PM
^^ No, I'm not going to make a lift on the spike. I'll have some stationary chain at the top of the spike to push the chain dog up, but there won't be any moving chain to pull it up.
#65
Posted 15 July 2009 - 11:46 AM
i was wondering if i should try making a lift spike because the train goes way too fast through the loop in order to come back. it will be very hard though because the chain dog has a spring making it stick up. also i want to make the launch have breaks when it comes back but i might need help doing that.
ill get pics up later today.
#66
Posted 15 July 2009 - 12:14 PM
I'll probably make the loop for my shuttle looper today.
#67
Posted 15 July 2009 - 12:19 PM
edit: i have pics of it finished, it worked for 5 launches then the rubberbands broke i tied them back together and i barely makes the loop.
#68
Posted 20 July 2009 - 07:10 AM
I'm going to have to try and make something soon; I just can't decide what...[sigh]
John 3:16
'For God so loved the world that he gave his one and only Son, that whoever believes in him shall not perish but have eternal life.'
[SIGPIC][/SIGPIC]
#69
Posted 20 July 2009 - 08:49 AM
#70
Posted 24 July 2009 - 07:21 PM
I would much prefer the second one, but I wanted to ask of your opinions first...
#71
Posted 25 July 2009 - 09:15 AM
[SIGPIC][/SIGPIC]
92% of teens have moved on to rap. If you are part of the 8% that still listen to real music copy and paste this into your sig.
#72
Posted 25 July 2009 - 03:57 PM
The Jungle Beast Luminous Infernal Hurricane Forbidden Mine Expedition Sleigh Ride Volcanic Doomfire Rorschach Terminator: Clash of the Machines Rock'n'Rolla
#73
Posted 25 July 2009 - 10:12 PM
#74
Posted 26 July 2009 - 03:14 PM
There it is. The arm that turns it off is really big though, I'm trying to fix that right now.
#76
Posted 27 July 2009 - 11:56 AM
I'd have to say I'd much rather see the train trigger the switch, even if you have to reset it anyway. You can reset it while the train is running the course, but you have to wait to launch it until the train gets to the launch run.
But DDRman is right, I (or he) will make it automatic if you don't.
Valleyfair Recres:..........My Tutorials:......
................Steel Venom................Automatic Station Gates.......
..........Corkscrew...................Automatic Drill Launch....
...Round About................Auto on/off switch..
#77
Posted 27 July 2009 - 01:28 PM
#78
Posted 28 July 2009 - 08:05 PM
Hi there could you please make me an automatic dropping floor for a floorless coaster? If you have any questions please feel free to PM me.
Anybody feel like trying? I'm kinda out of pieces right now. I'll gladly help with ideas on how to get it to work.
He said he needs it by september 10th. Even if he doesn't use it (which is likely), it still would be a good project to work on.
Edit: Oops, I thought he wanted one for a invert or flying coaster this whole time. Yeah, a floorless coaster would be hard and seem unnecessary, the SS cars would'nt really work for it.
Valleyfair Recres:..........My Tutorials:......
................Steel Venom................Automatic Station Gates.......
..........Corkscrew...................Automatic Drill Launch....
...Round About................Auto on/off switch..
#79
Posted 28 July 2009 - 10:18 PM
As for the dropping station floor, it seems kinda pointless to me. I'd rather have automatic station gates and tire drives and whatnot.
#80
Posted 29 July 2009 - 05:25 AM
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