#41
Posted 24 December 2009 - 10:38 AM
The first thing that I noticed was this: On the turn into the station, there is a small area where the track is pulled up. You could fix it easily though.
Those are some sexy corks!
#42
Posted 24 December 2009 - 10:39 AM
-Finished Models-
[VV Hyper] Micro K'NEX Speed Demon
[VV Invert] Micro K'NEX Slither
-Under Construction-
[VV Invert] No-name Invert Coaster
#43
Posted 24 December 2009 - 11:10 AM
Looks pretty epic so far. That base is amazing! So are you not going to use laterals because of the base?
There already are laterals, just very minimal, look closely.
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#44
Posted 24 December 2009 - 11:20 AM
You're really squeezing all this in too. It looks great.
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#45
Posted 24 December 2009 - 12:37 PM
-=TK=-
#46
Posted 24 December 2009 - 01:02 PM
Valleyfair's Most Comprehensive Online Guide!
Dude... Really? Now you're giving Guitarist a reason to post...
#48
Posted 24 December 2009 - 08:56 PM
#49
Posted 25 December 2009 - 05:53 AM
Yes, that is my plan. The last turn, though, has a little less than max cross ties. Just a minor detail.Lookin' awesome! Are you having max cross ties for the whole coaster?
True. Inverted trains are bigger than ordinary trains and they would hit each other. The thing is that I won't run two trains. Like on the real ride, the part from the top of the lift to the final brakes is one block, so there can't be two trains in there.If there were 2 trains in the corcks at the same time, I'm pretty sure they would collide.
I was aware of this spot. I don't feel like fixing it right now. I will get back there once I know what the final speed will be.The first thing that I noticed was this: On the turn into the station, there is a small area where the track is pulled up. You could fix it easily though.
I will probably add more laterals once I built more of the track, so I know what I can fit in there.Looks pretty epic so far. That base is amazing! So are you not going to use laterals because of the base?
This part of the ride is all about efficiency, so that is why I made the turn like this. If the train makes it over the last corkscrew, it enters the final brakes with a nice speed.It's not a big deal right now, but once you bet the rest of the ride built, you might want to have that final turn raise up if you have the speed. Lightning (Entertainment City)
You're really squeezing all this in too. It looks great.
And yes, it's all a tight fit. I think the scale was a bit small in some parts. Like in between the corkscrews.
Tried it and yeah, it's very heavy.Good luck picking that thing up! That has to weigh a ton! It looks fantastic though.
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#50
Posted 25 December 2009 - 02:00 PM
Can't wait to see more
#51
Posted 28 December 2009 - 02:58 PM
Yes, this means I have about 7 more months to build the ride.
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#52
Posted 28 December 2009 - 03:11 PM
#53
Posted 28 December 2009 - 03:14 PM
I never commented on the corks, they look nice, like people said.
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#54
Posted 28 December 2009 - 03:15 PM
i just need my dad to bring my
take the time with building
-killer-
#55
Posted 28 December 2009 - 06:39 PM
#56
Posted 28 December 2009 - 08:15 PM
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#57
Posted 29 December 2009 - 01:08 AM
-RCT2123
#58
Posted 29 December 2009 - 06:36 AM
I like the sound of bigger. I would recommend making a scale...
-RCT2123
What I mean is that once Phase is done, we are going to modify it to fit on BTR.
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#59
Posted 29 December 2009 - 06:39 AM
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#60
Posted 29 December 2009 - 08:13 AM
I'd like to invite you all to come to Oosterhout, Holland, sometime this upcoming August.
I'll try to be there
Seriously.
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