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Night Fury (major construction 5/20/2014)

b&m dive machine outerlimits659 scythe

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309 replies to this topic

#61 Jumpge

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Posted 06 May 2011 - 10:53 PM

I knew it was going to be a Sea-serpent roll, and I love the way it has turned out on this! Only things are the bottom of the pullout looks a bit too sharp for a transition point between two elements, and the random straight spots. As you said, you weren't finished cleaning those up, so I am fine about that and am sure that you will easily be able to do that. Otherwise, love the dive and the roll.

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#62 pkiknex25

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Posted 06 May 2011 - 10:57 PM

I would like to see the valley deeper than it is. It just doesn't look right there for a sit-down.

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#63 RollerManiac

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Posted 06 May 2011 - 11:44 PM

Nice work. I would love to see this finished, so cancel it ever!

BTW, it's called a boomberang.

Formally RK500


#64 SuperTKDKid

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Posted 06 May 2011 - 11:48 PM

Nice work. I would love to see this finished, so cancel it ever!

BTW, it's called a batwing.


That is not a batwing. This is:
Vortex (Kings Island)

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#65 tornado96

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Posted 07 May 2011 - 01:01 AM

That looks amazing! What makes it even better is the colour scheme! Your amazing Ickus!


#66 RNB

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Posted 07 May 2011 - 02:27 AM

Amazing layout, amazing colorscheme! There's one point that's bad right now:
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At the point where the support hits the track (where the track just has roll-over to not-inverted) the track should be more down, there's a bump in it right now.

Move on!


#67 Britfag

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Posted 07 May 2011 - 03:14 AM

I think the twist between the half-loops should be lower, as if you cut a Corkscrew in two, and arranged it the other way around, so entering from the halfway mark and dropping down.


I really can't explain stuff.. xD

Imagine you had two cobra-rolls that were cut in half and stuck together in opposite ways.


#68 jespercoasters

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Posted 07 May 2011 - 05:03 AM

My mouth cant be further more open then know (imagine how it looks :P)
The collors are awesome and i love the shape.

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#69 ickus305

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Posted 26 May 2011 - 05:15 PM

Wow that took awhile to find the thread so I could make an update. I was on page 3... Ouch :)


Ok so, I wanted to get some feedback so I can build tomorrow and finish the SS roll.

I am liking the looks of this much better, then how I had it previously, but I want to make sure others agree before I finish things up.

I realize it has some bumps and straights, (I have to reset many a flexie). But I re-did my supports to mimic B&M better, and reshapped the pull in, the first half of the roll, and also lowered the valley. I will make the center supports once I have my shaping done, so that I can correctly match the height of the support to the track. And just incase it is not obvious the second half of the SS roll is not really supported very well, just generally in position this makes it much easier to fix.


So feedback please, so I can build some more :)

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Thank you for the help. I think something looks fine, but for me I need an outside source to actually do it right.

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#70 Cedars650258516

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Posted 26 May 2011 - 05:21 PM

I can only spot ONE thing wrong with it

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hahahaha anyway It looks nice, still looks cool. You must like a lot of inversions in your roller coasters haha.


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#71 Eggo

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Posted 26 May 2011 - 05:37 PM

The valley's radius looks inconsistent.

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#72 ~stεεlspectrum~

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Posted 26 May 2011 - 05:39 PM

The SS roll looks fine to me, but there is a sharp area halfway down the drop.

EDIT: If I were you I'd add a support here too.

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#73 Maxlaam

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Posted 26 May 2011 - 06:05 PM

Fancy, but unless you support the valley a bit more it will start to misshape the entire element. Or you need a seriously strong backbone.


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#74 ickus305

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Posted 26 May 2011 - 06:13 PM

For the valley, There will be a minimum or 1 support, but probably 2. (depends on the spacing when I get to it.)
This was just to double check that general shaping is correct. Before I actually spend a lot of time to get it to work correctly tomorrow, and then find out, I screwed it all up :).
because before the roll was too tight and the valley was way too shallow.


Thanks Eggo, I will work on the radius a bit more.

Cedars650258516: seriously, with all of that going on, how did you notice that rod, was out of place??

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#75 Maxlaam

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Posted 26 May 2011 - 06:16 PM

James, you don't have any idea how much kids are getting jealous because of you ;)


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#76 commando

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Posted 26 May 2011 - 08:31 PM

Do you really plan on building this whole coaster without taking your other one down? you must have a ton of knex


#77 RNB

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Posted 27 May 2011 - 12:13 AM

Looks really good, but the orange clips on one support irritates me. Please change them into black ones!


#78 chaindogg33

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Posted 27 May 2011 - 01:19 AM

Did i miss something? this whole thread so far. I tried to read as much as i could...but where did these blue long rods on the tubes come from?? Awesome colors dude. Your tubes do rock. And all blue tubing now? Someone has a S#!tload of Knex!!

-CD33

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#79 maarten12

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Posted 27 May 2011 - 02:22 AM

^includes me too, I really love the shaping (and of course the colours :P), it's improving!

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#80 Britfag

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Posted 27 May 2011 - 02:45 AM

That's amazing, your second attempt (posted attempt) at the element and it's near perfect.. O_O

Support the valley and maybe fiddle with the curve on the valley. But otherwise, it's beautiful.






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