FINAL VIDEO!! Top Thrill Dragster Re-creation
#61
Posted 14 September 2011 - 03:42 PM
Pullout test
Twist test
#62
Posted 14 September 2011 - 04:18 PM
Automation is my specialty
If only I had more space/pieces/time.
#63
Posted 15 September 2011 - 07:21 PM
I-I__I-I__I-I
I -----------\
-------------- Car
I-I South
\/
/\
North
-------------------------------------------------------------------Track
I do have an idea but I don't know if it will work. My theory is that the two south ends will push apart and the south and north will pull together.
I-I__I-I__I-I
I-----------\
------------- Car
I-I South
\/
<South|_| North>
-------------------------------------------------------------------Track
Does anyone think my idea will work or have ideas on how to fix it?
#64
Posted 15 September 2011 - 07:26 PM
SSCoasters Moderator
Fear the Bankatana | The SSCoasters Forum Rules
Maverick|Tatsu|TTD|Fahrenheit|Skyrush|MF|Cheetah Hunt|Storm Runner|SheiKra|Montu
Coaster Count: 102
#65
Posted 15 September 2011 - 07:27 PM
#66
Posted 15 September 2011 - 08:10 PM
#67
Posted 15 September 2011 - 11:23 PM
I hope that this helps.
Formally RK500
#68
Posted 16 September 2011 - 05:54 AM
I like how you are using a clever technique for the brakes. But remember, equal opposite forces cancel each other out. If you were to buy another set of WD50, and placed them on the track a certain way, then you might get a better result. Place on south WD50, and the one north WD40 on the other side. For the next one, place a north WD50, and then a south WD40, and repeat the pattern. Once you've gotten to a steady speed, put some kind of transfer device to move it around.
I hope that this helps.
WD40/50? I'm not sure I understand what you mean.
#69
Posted 16 September 2011 - 08:57 AM
Formally RK500
#70
Posted 16 September 2011 - 02:27 PM
Thank you.
#71
Posted 22 November 2011 - 07:22 PM
This is the gap and the structure for the launch, I will continue to make it stronger.
#72
Posted 22 November 2011 - 07:26 PM
#73
Posted 22 November 2011 - 10:20 PM
I got the magnets but am having problems with the brakes. They are pulling the cars back but also pushing them forward. I have them set up like this.
I do have an idea but I don't know if it will work. My theory is that the two south ends will push apart and the south and north will pull together.\Does anyone think my idea will work or have ideas on how to fix it?
I had this problem when I tried with magnets. But lamb said this is how his magnets are setup. I'm still waiting for pictures to make sure I set mine up right.
Yes mine somewhat worked, but then again they were entering them under 30cm/sec. I'm actually planning a new design right now using a bit more materials than just magnets in the car. I would suggest using Aaron's design, seems to work very well for him.
v Well I realized that after building it, it's just using the magnetic fields colliding into each other to stop it, not an attracting forces or any other ones are involved. Like I said, I'm improving it / basing it off of Aaron's design, but with a few modifications...
Member of a few physics experiments; Orchestrator and/or Copyist for a few musicals.
#74
Posted 23 November 2011 - 02:25 AM
SSCoasters Administrator
The SSCoasters Forum Rules
#75
Posted 23 November 2011 - 02:23 PM
Automation is my specialty
If only I had more space/pieces/time.
#76
Posted 23 November 2011 - 02:49 PM
Edit: I am going to talk to a friend of mine who knows all about magnets and hopefully I can figure something out.
#77
Posted 09 January 2012 - 06:30 PM
Please comment!
#78
Posted 09 January 2012 - 08:52 PM
#79
Posted 09 January 2012 - 09:54 PM
I have been waiting for this.
So yeah, basically we will have the launch more consistent, expect another update in say a week or so.
Automation is my specialty
If only I had more space/pieces/time.
#80
Posted 15 January 2012 - 08:40 PM
Automation is my specialty
If only I had more space/pieces/time.