#41
Posted 03 November 2012 - 12:07 PM
#42
Posted 03 November 2012 - 12:12 PM
#43
Posted 03 November 2012 - 12:18 PM
#44
Posted 03 November 2012 - 12:21 PM
Silverstar Nemesis Poseidon Air Saw The Swarm Nemesis Inferno Colossus RageThe Smiler Oblivion Shockwave GeForce Apocalypse Detonator Kumali Mumbo Jumbo Atlantica Supersplash Velocity Blue Fire Megacoaster Pepsi Max Big One Wodan
If only I had more space/pieces. Delete as appropriate
#45
Posted 03 November 2012 - 01:46 PM
#46
Posted 17 January 2013 - 07:30 PM
Edited by alpal, 17 January 2013 - 07:55 PM.
glitch.
#47
Posted 17 January 2013 - 07:36 PM
#48
Posted 17 January 2013 - 09:11 PM
#49
Posted 17 January 2013 - 09:12 PM
MF | Toro | TTD | Maverick | Ka | Griffon | Nitro | Storm Runner | Skyrush | Phoenix
#50
Posted 18 January 2013 - 02:55 AM
#51
Posted 18 January 2013 - 03:09 AM
Silverstar Nemesis Poseidon Air Saw The Swarm Nemesis Inferno Colossus RageThe Smiler Oblivion Shockwave GeForce Apocalypse Detonator Kumali Mumbo Jumbo Atlantica Supersplash Velocity Blue Fire Megacoaster Pepsi Max Big One Wodan
If only I had more space/pieces. Delete as appropriate
#52
Posted 18 January 2013 - 03:55 AM
#53
Posted 23 January 2013 - 11:40 AM
Oh, and here is another video, a video of the automation.
And here is a better picture of the station.
Edited by alpal, 23 January 2013 - 11:53 AM.
#54
Posted 23 January 2013 - 02:15 PM
#55
Posted 23 January 2013 - 03:14 PM
This station is doubling as our train station also, you can see the platform below the coaster station.
We are also thinking of names for the Eurofighter, we were thinking something like Snake Pit or Python Because of the station style and the twistyness of the ride. Feel free to give suggestions.
#56
Posted 25 January 2013 - 01:50 PM
#57
Posted 04 February 2013 - 04:14 PM
Well, the flat rides are here!This is looking amazing. I have to mention the lack of flat rides though. Keen to see the drop tower mechanisms in action!
Thanks! We have!This is looking fantastic. It's not common to see a unique layout on a eurofighter, but you've certainly succeeded in making one. I like the helix you added at the end of the launched looper too. Nothing wrong is standing out to me, so keep up the great work!
Thanks!Great to see that entire room filled with a bunch of coasters and flatrides!
Haha me too. Thanks.How much do I wish this place was a full size theme park? Sooooooo very much. Words don't really do this place with all its coasters justice.
That is actually to keep the car from rolling away while it is in the station. Josh thought the same thing before I told him what it was for. If I have time I will make it nicer.In the 4th pictures, you don't add the tubing in a x-tie !
Thanks!this park is so awesome i had to get to my pc because my phone wouldn't loud the page (true story)
Thanks for your input.snake pith sounds good there are a lot of coaster who are called python
Well, it is about that time to update.
What could it be?!?
For the mechanism, Josh duplicated my automation for the shuttle coaster.
Video!
Train Track is complete, minus the tubing, which we will need to buy. The train itself is in prototype stage, will show pics when it is riding around the track.
Comment! Be harsh!
Edited by alpal, 04 February 2013 - 04:16 PM.
Automation is my specialty
If only I had more space/pieces/time.
#58
Posted 04 February 2013 - 04:21 PM
#59
Posted 04 February 2013 - 05:28 PM
Silverstar Nemesis Poseidon Air Saw The Swarm Nemesis Inferno Colossus RageThe Smiler Oblivion Shockwave GeForce Apocalypse Detonator Kumali Mumbo Jumbo Atlantica Supersplash Velocity Blue Fire Megacoaster Pepsi Max Big One Wodan
If only I had more space/pieces. Delete as appropriate
#60
Posted 04 February 2013 - 05:31 PM
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