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Canceled.

2010 flurry jonnycoaster mcc winter

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#21 Jumpge

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Posted 03 November 2010 - 07:05 PM

Looking great! And SUPER STRAIGHT SPOT ON THE BOTTOM! PLEASE FIX THAT and then your golden!

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#22 TheSUCKCrew

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Posted 03 November 2010 - 07:21 PM

^ &^^ pointed everything out...
Never try to get less speed.
Also, support the top of it... the 2 supporttowers will be a lot stronger, this is especially necessary if you have a lot of speed trough it.

-Suck.



#23 The Stig

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Posted 04 November 2010 - 12:05 PM

Redemption!!

This, I can work with:
Posted Image

Your shaping is spot on. But your loop could be just slightly taller. The tubing should be the height of where that center flexi is now.

...Oh yeah, and the glare should be lower and more to the right :P


#24 Kevyn230

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Posted 04 November 2010 - 12:17 PM

^ The only thing is. If he makes it any taller I don't think he will have enough speed.


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#25 ForgotToGrowUp

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Posted 04 November 2010 - 01:05 PM

he will if he un-un-oils his cars ;-)

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#26 The Stig

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Posted 04 November 2010 - 01:18 PM

^ The only thing is. If he makes it any taller I don't think he will have enough speed.


Then he can lower the pull-in.
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#27 Jonny

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Posted 04 November 2010 - 01:54 PM

The loop looks perfect! Nice job.

unoiled your cars?? You can never have too much speed! Just make the loop taller or put an element before it.


Thanks! That is a pretty good loop I have to say. I think that I will oil my cars again with pledge so that I can make a dive loop that same hight as the loop.

Looking great! And SUPER STRAIGHT SPOT ON THE BOTTOM! PLEASE FIX THAT and then your golden!


Lol. I was hoping no one would see that. I'll fix that for ya. :P

^ &^^ pointed everything out...
Never try to get less speed.
Also, support the top of it... the 2 supporttowers will be a lot stronger, this is especially necessary if you have a lot of speed trough it.

-Suck.


I really don't want to support the top. I already have track strengtheners and there are the two support that are close to to top. And I don't get it... If I support the top of the loop to get more speed if already have a lot of speed?


Redemption!!

This, I can work with:
Posted Image

Your shaping is spot on. But your loop could be just slightly taller. The tubing should be the height of where that center flexi is now.

...Oh yeah, and the glare should be lower and more to the right :P


I really can't work with that. Those are way to complicated for me to fix. I think that loop is fine. I think that I might be able to fix the glare more to the lower right...:D

^ The only thing is. If he makes it any taller I don't think he will have enough speed.


Exactly.

he will if he un-un-oils his cars ;-)


:P

Then he can lower the pull-in.
Posted Image


Lol. I will fix that. ;)


Wow! Thanks for all of the comments and i'm the second page not even on update 4! Thanks for the support guys! Anymore thoughts before I update.
BTW, I will not be able to build today because of a project due for school tommrow, so no update for 2 days.


#28 Kevkillerke

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Posted 04 November 2010 - 02:03 PM

the loop looks good

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#29 2015ASM

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Posted 04 November 2010 - 02:10 PM

wow that loop is absolutely perfect, once the strait spot is fixed in the pullout, the whole thing will be absolutely perfect ;)

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#30 ForgotToGrowUp

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Posted 04 November 2010 - 02:42 PM

pledge? really?

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#31 Jonny

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Posted 04 November 2010 - 02:47 PM

pledge? really?


Yeah, For me pledge has worked the best for me. I had used it on Hornet and didn't have the cars olied. It went flying over the first hill and it was a grantie rod shorter. There are more people who use plegde. I know Swimzone does. Does anyone else you it?


#32 Jonny

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Posted 06 November 2010 - 02:42 PM

Update!



Well, I did a few things. I built the Dive Loop, moved the coaster for space, and I fixed the pullout which you can see in picture #1. It took me a while to build the Dive Loop because I had to splice the track in the beginning of the Dive Loop and in the twist so, it was hard to shape. I think that Dive Loop came out pretty well. I have the last car weighted and it worked really well, I have good speed. Ignore the turn after the Dive Loop, I'm still shaping. Here are some pictures of what I have built:

Overview
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Dive Loop #1
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Dive Loop #2
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Heartline
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The dive loop is very strong. The whole coaster is. I added a tube support under the pre-drop section to minimize all of the shaking and I taped it to the wall. Next I was planning on doing a zero-g-roll in front of the loop once the turn is done. I was going to have the zero-g-roll have a turing pullout.

-Jonnycoaster


#33 JPCoaster

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Posted 06 November 2010 - 02:52 PM

High five! Now, I know someone who do not supports his dive loop/immelman in the twisty part...like me :)

It looks very good but there's some sharp spots.
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#34 Jonny

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Posted 06 November 2010 - 03:13 PM

High five! Now, I know someone who do not supports his dive loop/immelman in the twisty part...like me :)

It looks very good but there's some sharp spots.
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Yeah, I like Dive Loops better without the supports on the heartline part.

Did I fix it?

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And here is the fixed turning pullout! :D
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#35 SuperTKDKid

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Posted 06 November 2010 - 04:32 PM

I think you fixed it, but you probably want that answer from someone who is more experienced. It is comming along great! Have you thought about turning this into a stand up?

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#36 ~stεεlspectrum~

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Posted 06 November 2010 - 05:12 PM

Yes, I think you have fixed it. Also the turning pullout looks great; I was going to suggest that you add more banking, but it looks like you have done that.


#37 Old_Hag

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Posted 06 November 2010 - 06:40 PM

It all looks good to me, no problems I can see.

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#38 ForgotToGrowUp

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Posted 06 November 2010 - 10:35 PM

nicely done!

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#39 kingdaka876

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Posted 07 November 2010 - 06:46 AM

I feel like you keep making the same coaster over and over again I mean all your coasters are like this, genisis, Audora, the polar express and some of your cancelled coasters so after this coaster you should make a launched coaster cause Its time to start making something diffrent than a looper

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#40 Millcreek47

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Posted 07 November 2010 - 06:51 AM

I think the twist into the dive loop needs to be more gradual.

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