#81
Posted 17 December 2010 - 08:06 PM
If you want to make your cars swing more on that element, you could sharpen the top, lower it, or re-shape it. But honestly, I like it just the way it is now.
#82
Posted 18 December 2010 - 02:26 AM
#83
Posted 22 December 2010 - 02:51 PM
nice coaster! Wardcoastez
#84
Posted 22 December 2010 - 04:35 PM
#85
Posted 22 December 2010 - 06:01 PM
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Coaster Count: 102
#86
Posted 22 December 2010 - 06:30 PM
#87
Posted 22 December 2010 - 06:59 PM
That element is giving me a grey rod!
It look so great, really, its awesome.
Really nice shaping, good track=>support connections.
Well done, don't you dare to cancel this;)
-Suck.
Thanks suck!...?... and I wont cancel this!
Maybe lube the joints to make it swing.
BTW the coaster looks cool, supports look good too, trackwork is AMAZING and it's really awesome.
Well, I think I will just leave the swingyness to gravity, and thanks a lot man!
Everything looks absolutely amazing.
If you want to make your cars swing more on that element, you could sharpen the top, lower it, or re-shape it. But honestly, I like it just the way it is now.
Thank you so much! And as I said to HamenChiz, (love that name!) I'm gonna leave the swinging alone for now and let gravity take care of it.
Try removing the rubber bands to see if it swings any more; just make sure you don't lose speed if you do! Or you could do what Stig^ said. But it looks great just the way it is.
I have tried removing the rubber bands and it didn't do much, and I am loosing seed very, very fast. And thank you steel.
yeah, it looks really nice so far but 1 tip... don't let your cars crash that hard, they could get damaged badly.
nice coaster! Wardcoastez
OK, I will put a crosstie on the track from now on to make sure they dont break! Sadly, some of the cars are broken, but will be repaired soon.
^ I agree completly, you are destroying your cars. Also finally you got a new camera your old one was crap. The whole coaster still is jelloish and it shakes. Maybe you could add more support towers under the track? Also a weird spot in the pullout of the element:
^ It only shakes at the very end. I would not call that jello either. He just needs to add a support tower at the end. I like the element how it is now Jumpge, I think it swings out enough.
Well, the camera situation was solved by getting a tripod, and now the camera is amazing since my hands are not shaking when I'm holding it! And that straight or funky spot was fixed. And I do too think that it swings enough.
It will probably get stronger once the rest of the element is built. it also just needs to be reinforced a little. lookin good man!
Well, you are right and the track is pretty strong. It was the car flying off the track making it shake a lot, but otherwise, it is pretty strong. Thanks!
Well, I will try to get an update as fast as possible since I just got off for Christmas break for about a week and a half, so YAY! I automated the station with my Lego NXT and that's what has been my biggest distraction from building a lot of trackwork. SO, I will finish the element and then update, then you will criticize! Otherwise,
Merry Christmas! (or any other holiday you celebrate!)
#88
Posted 22 December 2010 - 08:53 PM
#89
Posted 22 December 2010 - 10:00 PM
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#90
Posted 23 December 2010 - 01:35 AM
I think I will just leave the swingyness to gravity.
I have tried removing the rubber bands and it didn't do much, and I am loosing seed very, very fast.
Well, you are right and the track is pretty strong.
Gravity, acceleration, and inertia.
Maybe experiment with different size bands. And number of cars.
And it looks really good.
#91
Posted 23 December 2010 - 01:50 AM
Go on! I hope you can continue the good work and finish the coaster!
#92
Posted 23 December 2010 - 10:16 AM
... and I am loosing seed very, very fast ...
OMFG
I wanna see the automation!
Pics soon?
#93
Posted 23 December 2010 - 03:55 PM
#94
Posted 23 December 2010 - 05:53 PM
It looks so cool! I don't think it shakes that much, but the speedloss might be quite much. Did you make your auto. gates? Nice! Your track is very smooth too.
Go on! I hope you can continue the good work and finish the coaster!
Well, I removed the wights which lead to more swinging, and the weights also made the cars go a lot faster on the track! I do have more speed now than I though I would have on this ride. And I will finish this coaster.
Gravity, acceleration, and inertia.
Maybe experiment with different size bands. And number of cars.
And it looks really good.
Well, I actually removed the weights and now the cars swing so much! Yes! I am so excited now! They swing about as much as I would have liked them to swing!
No update today, but I will build a lot more tomorrow (Christmas Eve!) so I will update then. On the bright side, I made the gates automatic, so I took a test of them for you guys!
The station gates are automated with the Lego Mindstorms NXT motor. It is programmed to wait 15 seconds in between each gates opening to simulate the trains run time on the track. (on the final it will be a longer time) The motor that runs for 10 seconds at the end will switch on the lift, and then switch it off at the end. I know that the middle of the station does sag though, so I will work on fixing that to make it more straight.
Edit: I didn't know breathe really loud...
Comment!
#95
Posted 23 December 2010 - 06:14 PM
I hope you'll get as good as this as steel, it looks promissing so far.
Also, is this the coaster you are gonna nominate for the wintercontest?
-Suck.
#96
Posted 23 December 2010 - 06:47 PM
#97
Posted 23 December 2010 - 06:48 PM
#98
Posted 23 December 2010 - 09:25 PM
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Coaster Count: 102
#99
Posted 23 December 2010 - 10:38 PM
#100
Posted 23 December 2010 - 11:23 PM