Side-friction Brakes
#1
Posted 01 February 2011 - 05:37 PM
The good think about them, is that they don't push the cars up, since that looks unrealistic.
How to make them
First, make 8 of these:
Then make 2 of these:
After that, build these:
Take the piece of track you want the brakes to be on and connect the parts from step 1 and 3 as shown:
Take the brake-rails and connect them as shown:
Now take 2 chain-links, and connect them between the 90* connectors as shown:
As you can see, the rails are bending out a little in the beginning.
This way it brakes smoothly.
As you can see here, under-wheels aren't pushed to the track.
This proves that it only brakes by friction from the side.
Tips and tricks
If you want to, you can also add some tape to the brake-rails:
Testvideos
Note: This is tested with a really heavy weighted car
Enjoy!
-Suck.
#2
Posted 01 February 2011 - 05:44 PM
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#3
Posted 01 February 2011 - 06:11 PM
#4
Posted 01 February 2011 - 08:09 PM
I really like the idea of not pushing the cars up. There are so many cool ideas for brakes, makes me want to come up with yet-another-something-new in brakes !!
Comet Recreation still underway.
Proof you never grow up if you keep playing with toys!
#5
Posted 01 February 2011 - 09:13 PM
#6
Posted 02 February 2011 - 11:52 AM
I think this would be more usefull on tube coasters.
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#7
Posted 02 February 2011 - 12:56 PM
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#8
Posted 02 February 2011 - 01:29 PM
They slow the car down pretty fast, are these adjustable? And the cars being raised isn't a big deal imho. It's barelly noticeable. I still prefer brakes with tubing as they are smooth and very controlable. Plus they don't really damage anything as they are still flexible. But the tape should take care of that happening.
I think this would be more usefull on tube coasters.
Well, I needed harsh brakes for my station, so I can automate it right, Yours worked alright but took alot of space to bring them to a stop, And when there on there max setting... they are pushed up so much the chain dog dosen't work anymore. Suck's on the other hand were GREAT for what I need, They dont make it go upwards to make the chain dog not work and they stop the car like I wanted.
Skype: ksbf113
Steam: rodimus113
MC and XBL: rodimuz
PC:
amd a4-3420, r5 230, 8gb ddr3 1333
#9
Posted 02 February 2011 - 02:23 PM
They dont make it go upwards to make the chain dog not work and they stop the car like I wanted.
Oh, yeah that can happen, you can also choose to not press the middle tubing down entirely, the chain will be higher. Or you can use a secondary chaindog.
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#10
Posted 02 February 2011 - 02:48 PM
#11
Posted 02 February 2011 - 03:15 PM
Where yours are good for fast stops and only use regular pieces (thus being more piece consuming) + are mountable on almost every straight section of track. My design tends to slow them down more gradually allowing for precision braking, you do have to use tubing and need the orange connectors or the orange clips which only come with a few sets, the real down side on my design is that you need a base for it, or something similar.
One question, have you ran a chain on this? It seems the braking force is so powerful a chain would struggle with it?
Ps. I added this design to the tutorial compilation thread.
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#12
Posted 02 February 2011 - 04:13 PM
Only thing is that they're not adjustable. Pretty clever, though.
Formally RK500
#13
Posted 14 November 2013 - 02:08 PM
good idea.