#21
Posted 22 March 2009 - 04:07 PM
An overview, plus you can see the cars in the bottom right...they just came yesterday.
I really hope they get a lift spine on there soon...
The construction manager said that the catwalk will also serve as a spine, along with the chain guides.
Comment!
#23
Posted 22 March 2009 - 04:56 PM
Anyways, looks great! The only problem is that the lift isn't really straight at all. I think that maybe it's because of the difference in support height.
EDIT: Oh, and the longest diagonal support in the second to last pic is stressed.
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#24
Posted 22 March 2009 - 05:00 PM
^Thnx CC10^
#25
Posted 22 March 2009 - 05:10 PM
Well the chain guide attachments should arrive either today or tomorrow...I really hope they get a lift spine on there soon...
The construction manager said that the catwalk will also serve as a spine, along with the chain guides.
Also, they're making really good progress--they're beginning the drop already.
I like how this is turning out ;D
Comment!
#26
Posted 22 March 2009 - 05:18 PM
Maybe I should look this up on Google... *searches Google* Wow! I found it! [/sarcasm]
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#27
Posted 22 March 2009 - 05:27 PM
Yeah, that spine will help a lot. Looks pretty good!
]
<---If only...
#28
Posted 22 March 2009 - 06:06 PM
thanx CC10
#29
Posted 22 March 2009 - 06:24 PM
Also, how many cars will the train have? The pic only showed 3, but unless it's one of those traveling inverts, it should have more.
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#30
Posted 22 March 2009 - 06:26 PM
#31
Posted 22 March 2009 - 06:37 PM
SFGAm, what's a "traveling invert"? And yes, I'll only be using those 3 cars.
^^^ Yes, they're somewhat heavy. But with only 3 cars to a train, I think it should be fine. I won't be weighting the cars at all. Plus, the custom cars are connected to the SS car very well.
[On-story]
The construction guy also said that the chain guide will be really strong, and so act as a backbone for the lift. He also said that the catwalk should help supports it a lot.
More pics coming soon today!
Comment!
P.S.- PM me if you think you know what this really is
#32
Posted 22 March 2009 - 06:55 PM
thats my guess lol
#33
Posted 22 March 2009 - 06:58 PM
Euro-star is the only known traveling invert. The link leads to the failed re-cre that Gump tried of it.
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#34
Posted 22 March 2009 - 07:06 PM
And if this was a recreation, I would make the supports look like the real thing.
So no, this is a custom roller coaster. But good guesses!
...COMMENTS...
#35
Posted 22 March 2009 - 07:19 PM
Good luck at eh chain guide mine failed.
#36
Posted 22 March 2009 - 07:35 PM
Coaster Count: 126
1. Nitro
2. Kumba
3. Superman Krypton Coaster
4. Dueling Dragons Fire
5. Volcano: The Blast Coaster
100th Coaster:Incredible Hulk
Check out my new looper Infamous Uprising! http://www.sscoaster...uprising-11244/
#37
Posted 22 March 2009 - 08:19 PM
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#38
Posted 23 March 2009 - 06:29 PM
^^ I'll help you out once I get mine figured out.
^ SPAM!
More pics soon, so comment...
#39
Posted 24 March 2009 - 09:30 PM
When I was planning this coaster, I was trying to decide between doing an invert recre or a custom flyer. So when I invented a moving flyer station (link→test video), I decided to do a flyer.
It was all going well, until the past few days. For some reason, the cars weren't latching up correctly. While I was testing it, the cars kept flipping down.
So since the flyer station isn't working, I've decided to turn this into an invert recreation, or maybe a really nice custom invert. Please PM me if you have any ideas.
#40
Posted 24 March 2009 - 09:33 PM